vendredi 4 janvier 2013

Gameplay : Armors types

SGT by sttheo from CGHUB



Outfits  and armors types



Advanced Clothes and leathers


Pros :
- minimal footstep noise when walking, running, jumping.
- low stamina consumption and increased physical abilities : running / jumping / swimming
- low stamina loss in hot weather conditions

Cons :
- very low damage absorbtion
- medium stamina consumption under cold weather conditions
- alls dangerous animals, creatures and enemies won't hesitated to attack you if sighted too close
- very cold water swimming is  lethal
- not fire-firendly


Best for : Stealth gameplay / Desert, Jungles, plains


Advanced light armors






Pros :
- medium footstep noise ( moves noises detected within a 3m radius)
- medium stamina consumption and normal physical abilities
- medium stamina loss in hot weather conditions
- medium damage absorbtion
- small creatures and animals will flee on sight, or cause 0 damage
- no stamina consumption under cold weather conditions

Cons :
- medium and large creatures will still attacks you if sighted
- cold water swimming consume a lot of stamina and then health.
- not-fire friendly

Best for : balanced gameplay / Cold forest, Swamps


Advanced Heavy-armor / implants


- Pros :
- internal abilities : spotlights / thermal vision
- heavy damage absorbtion
- Oxygen reserve for space / fire / underwater / magma situations on full closed armors
- jump and reactors ( replace the run / jump)
- fast walk speed
- increased accuracy with heavy-weapons

Cons :
- make a lot of noise when you move
- each feature consume the battery (wich slowly recover, or can be refilled)
- if the battery reach 0 the armor loose all its abilities for 5 seconds and you cannot move
- if battery reach 0 underwater or in space/ fire/magma /you die
- IEM charge discharge the battery to 0


















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